Interactive Learning Innovation: Utilizing Canva and Quizizz to Boost Motivation and Digital Literacy
Keywords:
interactive learning, gamification, digital literacy, learning motivation, educational technologyAbstract
The rapid development of digital technology in education has created new challenges for schools, particularly in fostering student motivation and digital literacy. At SMK Nurul Abror Al Robbaniyin, learning activities were still dominated by conventional lecture-based methods, resulting in limited student engagement and low utilization of educational technology for creative learning. This community service program aimed to enhance students’ learning motivation and digital literacy through the integration of interactive digital tools, specifically Canva and Quizizz. The program was implemented using a technology-integrated pedagogical approach that combined experiential learning with hands-on workshops. The activities included training sessions on designing educational infographics using Canva and participating in gamified learning assessments through Quizizz. The results demonstrated significant improvements in students’ participation, motivation, and ability to produce creative digital learning materials. Students showed increased enthusiasm during interactive quizzes and successfully created visually structured educational content. These outcomes indicate that integrating visual design platforms and gamified assessment tools can transform passive learning environments into more engaging and participatory experiences. The program concludes that the adoption of interactive educational technology can strengthen digital competencies and support sustainable learning innovation in vocational education settings. This initiative contributes to community empowerment by equipping students with practical digital skills necessary for lifelong learning and future professional readiness.






